> From: Chris Smith <[email protected]> June 6, 2011 8:58 AM > > On Mon, 2011-06-06 at 08:51 +0100, Malcolm Wallace wrote: >> In paying for XCode 4, you are getting a lot of proprietary code in > addition to gcc. > > True... but not *using* it. > >> However, XCode 3 remains free to download, if you are a registered Apple > developer. Registration is completely free of charge: >> http://developer.apple.com/programs/register/ > > Ah, thank you! I was indeed under the impression that the registration > needed here was the same one that costs $99. It's good to know that's > not true, and practically speaking, this at least makes it possible to > get things set up on Macs for my class.
There do seem to be source releases for the open source components http://www.opensource.apple.com/release/developer-tools-40/ Maybe someone interested could build a self-contained gcc to include with the Haskell Platform, as on Windows. Neither owning nor regularly using a Mac, I just looked into this after seeing the surprising claim that charging for Xcode 4 was motivated by accounting requirements. Brandon _______________________________________________ Haskell-Cafe mailing list [email protected] http://www.haskell.org/mailman/listinfo/haskell-cafe
