That's all you need to do - but it might not happen for this release. On Monday, May 7, 2012, Jason Dagit wrote:
> > > On Sun, May 6, 2012 at 7:15 AM, Don Stewart > <don...@gmail.com<javascript:_e({}, 'cvml', 'don...@gmail.com');> > > wrote: > >> Thanks Mark. >> >> Some comments: >> >> * random: yep, we just move it into the library set. >> * deepseq is in the list of supported libs, so we just have to make sure >> it is on every system - if it comes with ghc that's ok. >> * integer-* aren't parts of the platform, so we don't explicitly require >> them (same with hoopl, dph etc) >> * bump alex >> * OpenGL -- that's a tough one. >> >> With OpenGL we are stalled - the package addition policy says that we >> have to get things like "ObjectNAme" and "StateVar" would have to be >> blessed for inclusion -- this will never happen. >> >> We need a version of OpenGL where those libs are private to OpenGL, and >> not exposed to regular Haskell users, then we can upgrade. Time has shown >> that they are small utilitiy libs only used by the GL package, so I think: >> /they should be folded into OpenGL, with maintainer support, then we can >> upgrade safely. >> > > A few of them are used in other packages by Sven (like OpenAL), but as far > as I can tell OpenAL doesn't actually build anywhere (I only tried > windows/osx). > > Is that all I need to change (moving the extra stuff into an opengl > namespace)? > > >> >> Jason can likely help us with this. >> > > What is my deadline for this? > > Thanks, > Jason > >
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