Hey, just as a side note and slightly off-topic: Probably another option of bringing GLPK to mobile devices is by compiling it to JavaScript with emscripten. I have tried that since I need GLPK for a (web) project: https://github.com/jvail/glpk.js It seems to work quite well. However, my "port" is far from being complete but it might be a starting point; at least a prove of concept.
Bye Jan > Joey Rios <[email protected]> hat am 16. November 2014 um 20:25 > geschrieben: > > > Hi GLPKers, > Just wanted to announce a new app and open source project I've put out there. > I've gotten GLPK to compile and run within an Android app. I did this a few > months ago and it just sort of languished on my local machine. I've cleaned > it up and posted all the source to github and placed the app on the Google > Play store. > https://play.google.com/store/apps/details?id=com.littlepancake.glpk > https://github.com/alotau/GLPKAndroid/tree/master > I'd be happy if Android-inclined GLPK folks tried out either just the app or > the app and the source code. Any feedback on the app or the source would be > appreciated. Even if you just download the app (it's free) and click around, > I'd appreciate a review on the Play store to increase the project's > visibility. > The app isn't too exciting, but it should demonstrate that GLPK is doing > something. You can enter a model in Mathprog format and solve it. There > isn't too much feedback from the app if there is a problem with the model, but > there should be enough there for people who are familiar with Mathprog and > GLPK. > Anyway, that's it. > Thanks, > Joey > _______________________________________________ > Help-glpk mailing list > [email protected] > https://lists.gnu.org/mailman/listinfo/help-glpk _______________________________________________ Help-glpk mailing list [email protected] https://lists.gnu.org/mailman/listinfo/help-glpk
