Hi.
I'm having trouble getting an indeterminate progress indicator to work. I do:
[progress setIndeterminate: YES];
[progress startAnimation: self];
... some work here which does make the run loop spin, so
timers do get fired normally ...
[progress stopAnimation: self];
Somehow, however, I don't see any change on the progress indicator (even its
looks don't change, even if I set it to be indeterminate in Gorm).
Can anybody help me with this?
Regards
Saso
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