Maxim Yegorushkin wrote: > [...] > > Why not just: > > if(level2 const* l2 = dynamic_cast<level2 const*>(&b)) > { > // no need comparing typeinfo's > } > > ?
I want to cast to a level 1 class which is a parent of several level 2 classes. Otherwise you are right - I could cast to the actual type directly. The real code looks more like this: if (typeid(b) == typeid(level2a) || typeid(b) == typeid(level2b) || typeid(b) == typeid(level2c)) { const level1 *l1 = dynamic_cast<const level1*>(&b); } Class level1 is the parent of all the level2 classes. I have to check for several types but don't need to write the same code then at least for all the level2 classes. >> It looks like a problem with g++. The code I was talking about is in >> a shared library. When I link the executable statically dynamic_cast >> works. When I use however the shared library dynamic_cast returns 0. >> Same code but different behavior due to linking. >> >> There is a section "dynamic_cast, throw, typeid don't work with >> shared libraries" at http://gcc.gnu.org/faq.html#dso. > > I wonder how you reached such a conclusion. Where on that page do they > say it does not work? The title is pretty clear I think: "dynamic_cast,throw, typeid don't work with shared libraries". :-) They are talking about template instantiations, vague linkage, not an exhaustive list, namesspaces etc. This all doesn't sound like adding a linker switch fixes all your problems. This sounds like be ready for all kind of problems. Anyway if I can downcast to the actual type and then back to its parent with the following code (no compilation error, no runtime error) why should a dynamic_cast to the parent l1 not work? if (typeid(b) == typeid(level2)) { const level2 *l2 = dynamic_cast<const level2*>(&b); const level1 *l1 = l2; } Boris _______________________________________________ help-gplusplus mailing list help-gplusplus@gnu.org http://lists.gnu.org/mailman/listinfo/help-gplusplus