Firstly and most importantly, the XDoclet module needs to be updated to
support the new DTD (hibernate-mapping-1.1.dtd). The biggest and most
important change in this is support for the <joined-subclass> mapping style.
However there are also a couple of smaller changes (eg.
<composite-id><property> was changed to <composite-id><key-property>,
<composite-id><key-many-to-one> ). I don't expect it would be very difficult
to extrapolate these changes from the current functionality.
<joined-subclass> is substantially similar to <subclass>, with the exception
that it has the required <key> subelement.

Gavin

----- Original Message -----
From: "Joel Rosi-Schwartz" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, November 27, 2002 10:22 PM
Subject: [Hibernate] Enhancements to the Hibernate Xdoclet subtasks


> I started this conversation on the Hibernate forum. For the benefit of
> those who did not read that thread ("Zen of mapping strategies &
> generation tools", it was lengthy to say the least;-) I will briefly
> recap the part that is relevant here.
>
>  I am going to be using Hibernate in a couple of projects and would
> prefer to maintain the mapping definitions as automatically as possible.
> I have not yet chosen the exact mapping strategy I will employ and
> Gavins comment was that possibly I would be best off with a
> "<joined-subclass> functionality (table-per-subclass)" strategy. In any
> case, for all of options I am considering, the current Xdoclet is
> insufficient to handle that task.
>
>  I have therefore volunteered to take on doing some extension work to
> the hibernate subtask. Gavin has expressed willingness to guide the
> effort, which is essential as I do not have the experience with
> hibernate to really understand what is wanted and needed. It would also
> be very helpful if I had someone who has prior XDoclet development
> experience to support me when I need some questions answered in that
arena.
>
>  I have set aside a few days to accomplish this. So, while my time is
> limited, I am very open to suggestions from the community as to what is
> wanted. I will do as much as is possible within my initial time
constraints.
>
>  So the first task at hand is to specify the functionality. Let the
> games begin...
>
>  - joel
>
>
>
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