Well, you know, there's not a whole lot to writing your own GUI
interface and create your very own map editor... ;)

Tnx & Rgds...
David "Nighthawk" Flor ( [EMAIL PROTECTED] )
Lead Programmer, "The Opera" - http://opera.redeemedsoft.com/

"When Alexander saw the breadth of his domain he wept for there were no
more worlds to conquer."

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]] On Behalf Of Neale
Roberts
Sent: Friday, November 16, 2001 4:10 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] Valve: WorldCraft Bug


Or an AUTOSAVE. God knows how long I've wanted that in Worldcraft.

Damnit, I BOUGHT Worldcraft (version 1.6). I have the right to demand
it!!!

:)

----- Original Message ----- 
From: Oskar 'Zoot' Lindgren 
To: [EMAIL PROTECTED] 
Sent: Friday, November 16, 2001 9:00 PM
Subject: Re: [hlcoders] Valve: WorldCraft Bug


yeah, like scripts... or why not make a waypoint generator... 

Valve give it to us!

----- Original Message ----- 
From: Nathan Taylor 
To: HLCoders 
Sent: Friday, November 16, 2001 9:47 PM
Subject: Re: [hlcoders] Valve: WorldCraft Bug


That would be phat.  It would give lots of people the opportunity to
look at how a level creator is put together.   Then again, why would you
want to edit the level creator except maybe to add new buttons?

Lakario

----- Original Message -----
From: Oskar 'Zoot' Lindgren
Sent: Friday, November 16, 2001 3:16 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] Valve: WorldCraft Bug

Why not make Worldcraft open-source, valve? I mean add it to the SDK...
----- Original Message ----- 
From: Cortex 
To: [EMAIL PROTECTED] 
Sent: Friday, November 16, 2001 6:08 PM
Subject: Re: [hlcoders] Valve: WorldCraft Bug


And, about the bugs in Worldcraft... What about correcting
the bug with decals... When we put a info_decal into Worldcraft
we can't deplace it ( only the center moves ).

Cortex.
----- Original Message ----- 
From: Erik Johnson 
To: '[EMAIL PROTECTED]' 
Sent: Thursday, November 15, 2001 5:31 PM
Subject: RE: [hlcoders] Valve: WorldCraft Bug


We'll get back to you as soon as we have something.
-----Original Message-----
From: Nathan Taylor [mailto:[EMAIL PROTECTED]]
Sent: Thursday, November 15, 2001 2:21 AM
To: HLCoders
Subject: Re: [hlcoders] Valve: WorldCraft Bug


Having any luck with debugging that?

Lakario

----- Original Message -----
From: Nathan Taylor
Sent: Tuesday, November 13, 2001 4:19 PM
To: HLCoders
Subject: [hlcoders] Valve: WorldCraft Bug

Okay I doubt you'll fix this but I guess there is hoping...

As you may or may not Worldcraft (3.3 at least) has a compatibly bug
with WinXP/WinME systems in that it does not save the Gamecfg.wc file
correctly all the time.  Basically, you load WC, go to options, add a
new mod, quit WC and when you come back its not there (most of the time
but sometimes it saves).  Is there any chance you could debug this
because frankly, I am getting pissed at having to add mods over and over
and over again.  If you can either fix it, or give a method to fix it
I'd be happy.

Thanks,

Lakario
ModDev.net
www.moddev.net

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