Well, you know, there's not a whole lot to writing your own GUI interface and create your very own map editor... ;)
Tnx & Rgds... David "Nighthawk" Flor ( [EMAIL PROTECTED] ) Lead Programmer, "The Opera" - http://opera.redeemedsoft.com/ "When Alexander saw the breadth of his domain he wept for there were no more worlds to conquer." -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]] On Behalf Of Neale Roberts Sent: Friday, November 16, 2001 4:10 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] Valve: WorldCraft Bug Or an AUTOSAVE. God knows how long I've wanted that in Worldcraft. Damnit, I BOUGHT Worldcraft (version 1.6). I have the right to demand it!!! :) ----- Original Message ----- From: Oskar 'Zoot' Lindgren To: [EMAIL PROTECTED] Sent: Friday, November 16, 2001 9:00 PM Subject: Re: [hlcoders] Valve: WorldCraft Bug yeah, like scripts... or why not make a waypoint generator... Valve give it to us! ----- Original Message ----- From: Nathan Taylor To: HLCoders Sent: Friday, November 16, 2001 9:47 PM Subject: Re: [hlcoders] Valve: WorldCraft Bug That would be phat. It would give lots of people the opportunity to look at how a level creator is put together. Then again, why would you want to edit the level creator except maybe to add new buttons? Lakario ----- Original Message ----- From: Oskar 'Zoot' Lindgren Sent: Friday, November 16, 2001 3:16 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] Valve: WorldCraft Bug Why not make Worldcraft open-source, valve? I mean add it to the SDK... ----- Original Message ----- From: Cortex To: [EMAIL PROTECTED] Sent: Friday, November 16, 2001 6:08 PM Subject: Re: [hlcoders] Valve: WorldCraft Bug And, about the bugs in Worldcraft... What about correcting the bug with decals... When we put a info_decal into Worldcraft we can't deplace it ( only the center moves ). Cortex. ----- Original Message ----- From: Erik Johnson To: '[EMAIL PROTECTED]' Sent: Thursday, November 15, 2001 5:31 PM Subject: RE: [hlcoders] Valve: WorldCraft Bug We'll get back to you as soon as we have something. -----Original Message----- From: Nathan Taylor [mailto:[EMAIL PROTECTED]] Sent: Thursday, November 15, 2001 2:21 AM To: HLCoders Subject: Re: [hlcoders] Valve: WorldCraft Bug Having any luck with debugging that? Lakario ----- Original Message ----- From: Nathan Taylor Sent: Tuesday, November 13, 2001 4:19 PM To: HLCoders Subject: [hlcoders] Valve: WorldCraft Bug Okay I doubt you'll fix this but I guess there is hoping... As you may or may not Worldcraft (3.3 at least) has a compatibly bug with WinXP/WinME systems in that it does not save the Gamecfg.wc file correctly all the time. Basically, you load WC, go to options, add a new mod, quit WC and when you come back its not there (most of the time but sometimes it saves). Is there any chance you could debug this because frankly, I am getting pissed at having to add mods over and over and over again. If you can either fix it, or give a method to fix it I'd be happy. Thanks, Lakario ModDev.net www.moddev.net _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

