Would I do a thing like that? :) ----- Original Message ----- From: "_Phantom_" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, November 16, 2001 9:26 PM Subject: Re: [hlcoders] Valve: WorldCraft Bug
> NO!! > STOP!! > NOW!!! > the man can't code.. he'll try and talk me into it!! > aaaaarrrrggghhhhh!!!!!!!! > > /me runs away and locks 'imself in a box > > ----- Original Message ----- > From: "David Flor" <[EMAIL PROTECTED]> > To: <[EMAIL PROTECTED]> > Sent: Friday, November 16, 2001 9:22 PM > Subject: RE: [hlcoders] Valve: WorldCraft Bug > > > > Well, you know, there's not a whole lot to writing your own GUI > > interface and create your very own map editor... ;) > > > > Tnx & Rgds... > > David "Nighthawk" Flor ( [EMAIL PROTECTED] ) > > Lead Programmer, "The Opera" - http://opera.redeemedsoft.com/ > > > > "When Alexander saw the breadth of his domain he wept for there were no > > more worlds to conquer." > > > > -----Original Message----- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED]] On Behalf Of Neale > > Roberts > > Sent: Friday, November 16, 2001 4:10 PM > > To: [EMAIL PROTECTED] > > Subject: Re: [hlcoders] Valve: WorldCraft Bug > > > > > > Or an AUTOSAVE. God knows how long I've wanted that in Worldcraft. > > > > Damnit, I BOUGHT Worldcraft (version 1.6). I have the right to demand > > it!!! > > > > :) > > > > ----- Original Message ----- > > From: Oskar 'Zoot' Lindgren > > To: [EMAIL PROTECTED] > > Sent: Friday, November 16, 2001 9:00 PM > > Subject: Re: [hlcoders] Valve: WorldCraft Bug > > > > > > yeah, like scripts... or why not make a waypoint generator... > > > > Valve give it to us! > > > > ----- Original Message ----- > > From: Nathan Taylor > > To: HLCoders > > Sent: Friday, November 16, 2001 9:47 PM > > Subject: Re: [hlcoders] Valve: WorldCraft Bug > > > > > > That would be phat. It would give lots of people the opportunity to > > look at how a level creator is put together. Then again, why would you > > want to edit the level creator except maybe to add new buttons? > > > > Lakario > > > > ----- Original Message ----- > > From: Oskar 'Zoot' Lindgren > > Sent: Friday, November 16, 2001 3:16 PM > > To: [EMAIL PROTECTED] > > Subject: Re: [hlcoders] Valve: WorldCraft Bug > > > > Why not make Worldcraft open-source, valve? I mean add it to the SDK... > > ----- Original Message ----- > > From: Cortex > > To: [EMAIL PROTECTED] > > Sent: Friday, November 16, 2001 6:08 PM > > Subject: Re: [hlcoders] Valve: WorldCraft Bug > > > > > > And, about the bugs in Worldcraft... What about correcting > > the bug with decals... When we put a info_decal into Worldcraft > > we can't deplace it ( only the center moves ). > > > > Cortex. > > ----- Original Message ----- > > From: Erik Johnson > > To: '[EMAIL PROTECTED]' > > Sent: Thursday, November 15, 2001 5:31 PM > > Subject: RE: [hlcoders] Valve: WorldCraft Bug > > > > > > We'll get back to you as soon as we have something. > > -----Original Message----- > > From: Nathan Taylor [mailto:[EMAIL PROTECTED]] > > Sent: Thursday, November 15, 2001 2:21 AM > > To: HLCoders > > Subject: Re: [hlcoders] Valve: WorldCraft Bug > > > > > > Having any luck with debugging that? > > > > Lakario > > > > ----- Original Message ----- > > From: Nathan Taylor > > Sent: Tuesday, November 13, 2001 4:19 PM > > To: HLCoders > > Subject: [hlcoders] Valve: WorldCraft Bug > > > > Okay I doubt you'll fix this but I guess there is hoping... > > > > As you may or may not Worldcraft (3.3 at least) has a compatibly bug > > with WinXP/WinME systems in that it does not save the Gamecfg.wc file > > correctly all the time. Basically, you load WC, go to options, add a > > new mod, quit WC and when you come back its not there (most of the time > > but sometimes it saves). Is there any chance you could debug this > > because frankly, I am getting pissed at having to add mods over and over > > and over again. If you can either fix it, or give a method to fix it > > I'd be happy. > > > > Thanks, > > > > Lakario > > ModDev.net > > www.moddev.net > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

