This is a tricky one. I don't think it does work, but I'll ask nevertheless.
What I want to do is check a file on the client to be consistent with the copy on the server. I do know how to do that in HL code. What I know is to use PrecacheGeneric() and ForceModified() in DispatchSpawn(). But there is a problem with that. What I want is to keep a copy of the file on the server and check if it exists on the client. If it exists on the client I check for consistency. If this check fails, InconsistentFile() should be called from the engine. If that check passes, ok. BUT, if the file does not exist on the client, I don't want the server to download that file to the client. I simply want to ignore it (or get InconsistentFile() called). The problem is that precaching a file will cause it to be downloaded to the client. But I can check consistency only on precached files. Any ideas if what I want could still be done? _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

