I'm coding a new HUD element for my mod, and the sprites are getting blurred--that is, bilinear filtered--when they are displayed on the screen. I don't know what's causing this to happen as no other HUD displays are blurred and I can't see any major differences between my sprite drawing code and the other HUD sprite drawing code. Anyone have an idea what could cause HUD sprites to be blurred?
---Reedbeta __________________________________________________ Do You Yahoo!? Find the one for you at Yahoo! Personals http://personals.yahoo.com _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

