Hi,
 
I read the posts at wavelength.... for some reason my username doesn't exist anymore :-( ... I'll reply here though:
 
To find whether you've used EXPORT with you functions easily... select the function header in MSVC++, right click then opt for go to reference... that will show where and how you added that function..
 
e.g.
 
APACHE.cpp
 
find this line (443)  "void CApache :: HuntThink( void )"
 
right click on HuntThink, choose go to reference... you will be directed stright to line (49) where that func is defined...... see.... it says EXPORT.
 
 
----- Original Message -----
Sent: Friday, November 30, 2001 12:34 AM
Subject: Re: [hlcoders] NTDLL.dll crash on map change

Ok, the error is mostly fixed.  HL now changes between levels properly.  Now I need to fix these very annoying Invalid Function Pointer messages.  Go here:

http://dynamic.gamespy.com/~wavelength/ib/ikonboard.cgi?s=3c06d1fc4052ffff;act=ST;f=13;t=135

Thanks, see ya.

~Ghoul

Lets leave it at that...

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