It's a FREE, low-poly, non-renderable version of 3D Studio Max 4 generally used for game development. It's an official release from Kinetix(?) or whoever is in charge of 3D Studio... Unfortunately, game developers must make addons for GMax for it to be able to work for their game, which is what we're wondering if Valve will do. I think it costs a bit of cash to make these addons though. But, if Valve makes one of these addons, people can use GMax to make models for Half-Life (and mods).
 
- Varlock
 
----- Original Message -----
Sent: Monday, December 17, 2001 9:40 PM
Subject: Re: [hlcoders] VALVe: GMAX?

Confused... what is GMAX?
-av

Kevin Navia wrote:

 now this is the news that i've wanted to hear! :D --- -- --- -- --- -- --- -- --- -- ---
Kevin "runab0ut" Navia

-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On Behalf Of Eric Smith
Sent: Tuesday, December 18, 2001 8:56 AM
To: '[EMAIL PROTECTED]'
Subject: RE: [hlcoders] VALVe: GMAX?
 

We're looking into it.-Eric
-----Original Message-----
From: Nathan Taylor [mailto:[EMAIL PROTECTED]]
Sent: Monday, December 17, 2001 4:48 PM
To: HLCoders
Subject: [hlcoders] VALVe: GMAX?
 
VALVe, Are there any plans to release gmax support for half-life.  I know many people would love you if you did.  I'm also aware of the evident cost issue so it is your call. - Thanks
 
Regards,

Lakario
ModDev.net
ICQ: Status



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