thanks for the clear explanation d00d. Much appreciated.... i originally thought that the pActivator was the person invoking it but in my self made entity for the mission stuff what i found in its use function was that pActivator was NULL : /. I prefer to accomplish things myself so i'll keep trying on it and if all else fails i'll post some code here if you's wanna have a crack at it.
thanks again. ----- Original Message ----- From: Reedbeta <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Thursday, December 20, 2001 3:58 PM Subject: Re: [hlcoders] pActivator...... pCaller > > 1. What is the difference between pCaller and pActivator. From what i have > > seen pActivators are basically what sets off doors ie whether it be a player > > or another entity.. but the doors are the only thing i have seen pActivator > > used where it isn't NULL.. but mind you i didn't search far. pCallers held > > what set off func_breakables etc. Anyhow thats what i noticed but can someone > > who knows what they are talking about explain it to me? > > Usually, pActivator will be the player that caused something to happen and > pCaller the object they used to do so. For example, if a player kills another > player, pActivator is the player and pCaller is their weapon, or if the player > triggers a door via a button, the button will be the pCaller and the player the > pActivator. > > > 2. Say i have a breakable box and a button. Pressing the button breaks the > > box. the box's pCaller is the button. The buttons pCaller is the player. So > > technically the box's real invoker is the player. How would i from the > > func_breakables ent's use function get the player that had it destroyed? I > > need this to award points to the team that destroyed it..... by getting the > > player i can send there team and the amount of points over to award. > > In the door's Use function, pActivator should be the player. > > --Reedbeta > > __________________________________________________ > Do You Yahoo!? > Check out Yahoo! Shopping and Yahoo! Auctions for all of > your unique holiday gifts! Buy at http://shopping.yahoo.com > or bid at http://auctions.yahoo.com > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

