Nope.  Infinity was originally developed and created by Jeff "Jammer" Meyer.
(not a relative).

The way it was setup, you could start a map in HL, and enter edit mode, and
begin removing and/or placing any weapon, ammo, item, and
Info_player_deathmatch points.  Save the file, then start up Infinity
without edit mode on, and play it like standard HL, except that you have
items in diffrent places.  Also random weapon, and ammo spawns, so you never
knew what type of weapon or ammo wouldspawn there next.

He stopped the project right around the 1100 patch, mainly due to time
requirements.

He had helped work onOZ Deathmatch, so Oz had support for it built in, so I
revived the project.  I have since added quite abit, and learned alot about
keyvalues and what they can be used for.  Making items too.

If anyone thinks this sounds usful, and would like the code to add to your
own mod, just let me know.

I am also working on releasing it as an open source mod....

Dave


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