> I've got a slight problem, we are using an ammo box much like Firearms to
> let ppl rearm and get more armor etc, however try as I might I cant get
the
> thing to accept 'use' messages
> After a bit of trying I got the thing solid, which is a step in the right
> direction.. but it wont let me use it :(
Make SURE you have an ObjectCaps() function in your entity that allows you
to use it. For example...
int ObjectCaps() { return FCAP_IMPULSE_USE; };
Jeffrey "botman" Broome
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