Leon,

nope :) very slciked server.cfg NO autoexec.cfg command line
-developer 1 +condebug 1 +maxplayers 4 + map test

no entry in serverconfigfile at all.. I assume if none is
set the engine (?) will populate the var with server.cfg

-Ron


> -----Original Message-----
> From: Leon Hartwig [mailto:[EMAIL PROTECTED]]
> Sent: Friday, January 25, 2002 12:37
> To: [EMAIL PROTECTED]
> Subject: RE: [hlcoders] RE: Cbuf_AddText: overflow
> 
> 
> Yeah, I assumed that's where this was happening.  It's not 
> even exec'ing
> that file, just the simple act of adding "exec server.cfg" 
> (or whatever)
> to the command buffer is too much.  You don't have "servercfgfile" set
> to some insanely long value, do you? :)  Other than that, there has to
> be other stuff jamming the command buffer.  Either something being
> exec'ed in your command line, or something in autoexec.cfg,
> language.cfg, or joystick.cfg...Maybe this is related to the large ban
> file problem some server ops have.  Are you exec'ing any 
> large files in
> your autoexec.cfg?
> 
> 
> 
> > -----Original Message-----
> > From: Yacketta, Ronald [mailto:[EMAIL PROTECTED]]
> > Sent: Friday, January 25, 2002 8:14 AM
> > To: [EMAIL PROTECTED]
> > Subject: [hlcoders] RE: Cbuf_AddText: overflow
> > 
> > 
> > 
> > Thats odd, I am not exec'ing anything else... that is a stock
> > multiplayer_gamerules.ccp function call
> > it is the one that exec's the server.cfg or listenserver.cfg 
> > based on if it
> > is a dedicated gameetc...
> > 
> > -Ron
> > 
> > 
> > >Too much unproccessed stuff already in the server's command 
> > buffer? You
> > +exec'ing anything else on the >>command line or anything 
> like that? 
> > > -----Original Message----- 
> > > From: Yacketta, Ronald [mailto:[EMAIL PROTECTED]
> > <mailto:[EMAIL PROTECTED]>] 
> > > Sent: Thursday, January 24, 2002 7:27 PM 
> > > To: [EMAIL PROTECTED]
> > <mailto:[EMAIL PROTECTED]> 
> > > Subject: [hlcoders] Cbuf_AddText: overflow 
> > > 
> > > 
> > > I think this error is hidden deep within the engine, could 
> > > someone shed 
> > > some light? 
> > > 
> > > Cbuf_AddText: overflow 
> 
> 
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