Hello, I've been working on third person camera and have ran into a problem I'm not sure can be corrected. Basically, when rotating the view (thus rotating the player model), the model seems to constantly jerk a little while it is turning, as if it's constantly correcting it's angles. This only happens to a person connected to a server, the server itself of course has no problem.
It's as if everytime you rotate, the pev->angles is always off a bit compared to the view_angle. I also checked out the locked camera mode for the spectators, and it does the same kinda of jerking when a player rotates. Does anyone have any ideas what's causing this? Has anyone else ran into this problem? Georges _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

