This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Folks,

I am looking to code a new rifle into my mod, the file I am looking to
code is very similar to the "snooper" rifle in
RTCW (Return to Castle Wofenstein). For those who have no idea about
that weapon here is a brief overview

Snooper rifle
This is a specialized rifle developed by the OSA for covert sniping
work. It can zoom at a further distance than the Mauser and is also
equipped with a silencer which causes every shot to sound no louder
than a spit. It also comes with a night vision scope which makes it
suitable for night and day missions. The only drawback is that the ammo
is quite limited.

Coding the weapon is no problem, limited ammo not a problem, silencer a
bit shakey here and the night vision scope? Hrmm not sure, but the
graphic (hud) seen when you use the nv is wicked nice..

I would also like to add the "overheated" affect for a couple weapons
(IE like the Sten), but not sure about the path I should take etc..

I am not looking for someone to code this etc.. just for some ideas for
proper implementation

Regards,
Ron
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to