you sure you not using the beta2.2sdk? as I seam to recall these issues being fixed with the release of the full2.2sdk final version
----- Original Message ----- From: "Tom" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Wednesday, February 06, 2002 12:59 PM Subject: [hlcoders] HLDSK2.2 HLDM weapons broke? > This is a multi-part message in MIME format. > -- > [ Picked text/plain from multipart/alternative ] > Just wondeirng if anybody else gets this, but with a fresh compile of sdk2.2 some of the hldm weapons wont work! > > Such as the python crosshair is dodgy, and the egon beam only works if you copy the event files over from the valve dir, and even then it doesnt show up half the time! > > Also some of the weapons play out of ammo when the ammo counter says like 1 shot left. > > Ive only just noticed this, its not a biggy, but just checking that I wasnt doing anything wrong! > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

