This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
I'm having really weird problems with the SDK 2.2 weapons too...
I can't figure me out why it's happening but it's happening :(
- Cortex : mapper & coder www.hlalbator.fr.st
----- Original Message -----
From: Tom
To: [EMAIL PROTECTED]
Sent: Wednesday, February 06, 2002 1:59 PM
Subject: [hlcoders] HLDSK2.2 HLDM weapons broke?
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Just wondeirng if anybody else gets this, but with a fresh compile of sdk2.2 some of
the hldm weapons wont work!
Such as the python crosshair is dodgy, and the egon beam only works if you copy the
event files over from the valve dir, and even then it doesnt show up half the time!
Also some of the weapons play out of ammo when the ammo counter says like 1 shot
left.
Ive only just noticed this, its not a biggy, but just checking that I wasnt doing
anything wrong!
--
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders
--
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders