Oh, but it is hard: It isn't always possible for mods to just 'throw info_player_starts' in as many maps are custom made and may not have access to the original rmf's and many other reasons.
The only option is to use David Flor's mapfix.exe but this still means re-distributing 50M of maps. If HLTV used the 'mpentity' then HLTV would work with each mods *existing* map cycle and I wouldn't have to redistibute 50M of maps to 1000's and 1000's of people. As for my other question, nevemind I fixed it. Mark. __________________________________________________________ This mail has been scanned for all known viruses by UUNET delivered through the MessageLabs Virus Control Centre. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

