'PF_MessageEnd_I: Unknown User Msg' error messages are on the server
side, not the client.  Either you are sending this message before the
REG_USER_MSG() for this message has been executed, or you are sending
messages before the engine is ready to send any user messages.  When the
server first starts up a map, it runs like 10-20 frames or something to
let everything settle in.  But during this time, there are some things
the engine isn't ready to do yet; sending messages is one of them.
Giving the server 2 seconds or so before you execute anything that's
going to be sending messages should solve the problem (if that is indeed
what is causing your problem).

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