'PF_MessageEnd_I: Unknown User Msg' error messages are on the server side, not the client. Either you are sending this message before the REG_USER_MSG() for this message has been executed, or you are sending messages before the engine is ready to send any user messages. When the server first starts up a map, it runs like 10-20 frames or something to let everything settle in. But during this time, there are some things the engine isn't ready to do yet; sending messages is one of them. Giving the server 2 seconds or so before you execute anything that's going to be sending messages should solve the problem (if that is indeed what is causing your problem).
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