Sorry about the too late answer, but I was away from my computer
for 3 days :(
In my code, I've this :
if ( gmsgTracesPas )
{
MESSAGE_BEGIN ( MSG_ALL, gmsgTracesPas );
.........
MESSAGE_END();
}
How could I be more safe ??????
Thx.
- Cortex : mapper & coder www.hlalbator.fr.st
----- Original Message -----
From: Leon Hartwig
To: [EMAIL PROTECTED]
Sent: Sunday, February 10, 2002 10:55 AM
Subject: RE: [hlcoders] Message Problems
'PF_MessageEnd_I: Unknown User Msg' error messages are on the server
side, not the client. Either you are sending this message before the
REG_USER_MSG() for this message has been executed, or you are sending
messages before the engine is ready to send any user messages. When the
server first starts up a map, it runs like 10-20 frames or something to
let everything settle in. But during this time, there are some things
the engine isn't ready to do yet; sending messages is one of them.
Giving the server 2 seconds or so before you execute anything that's
going to be sending messages should solve the problem (if that is indeed
what is causing your problem).
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