Wont work either, the list blocks attachments. Just post them on a www site somewhere
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]] On Behalf Of Philip Plante Sent: Saturday, March 02, 2002 6:52 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] Ignore my last one, read this one... The images were deleted. Try making them an attachment instead of having them in the body. Sarge_Spank www.illicitstudios.com ----- Original Message ----- From: "Cale Dunlap" <[EMAIL PROTECTED]> To: "HLCodersList" <[EMAIL PROTECTED]> Sent: Saturday, March 02, 2002 1:30 PM Subject: [hlcoders] Ignore my last one, read this one... > -- > -- > [ Picked text/plain from multipart/alternative ] > Take a look at the attached images.... tell my this happens... w/o any > entities in view of the player, the particles render correctly, with correct color and alpha. However........ > when I throw a gib into view, the particles render all white and have > a hard alpha channel... any ideas why? > > -Cale 'Mazor' > > "Even in death, feelings carry on; love -- the ultimate power -- will > stay within me, as I will stay with thee." > -MeGet more from the Web. FREE MSN Explorer download : http://explorer.msn.com > -- > > -- > [ particle2.jpg of type image/jpeg deleted ] > -- > [ particle1.jpg of type image/jpeg deleted ] > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

