Oh yeah I forgot that, but I have seen people send files on here before. But I think theres a size limit maybe then. :)
Sarge_Spank www.illicitstudios.com ----- Original Message ----- From: "Philip Plante" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Saturday, March 02, 2002 3:51 PM Subject: Re: [hlcoders] Ignore my last one, read this one... > The images were deleted. Try making them an attachment instead of having > them in the body. > > Sarge_Spank > www.illicitstudios.com > ----- Original Message ----- > From: "Cale Dunlap" <[EMAIL PROTECTED]> > To: "HLCodersList" <[EMAIL PROTECTED]> > Sent: Saturday, March 02, 2002 1:30 PM > Subject: [hlcoders] Ignore my last one, read this one... > > > > -- > > -- > > [ Picked text/plain from multipart/alternative ] > > Take a look at the attached images.... tell my this happens... > > w/o any entities in view of the player, the particles render correctly, > with correct color and alpha. However........ > > when I throw a gib into view, the particles render all white and have a > hard alpha channel... any ideas why? > > > > -Cale 'Mazor' > > > > "Even in death, feelings carry on; love -- the ultimate power -- will stay > within me, as I will stay with thee." > > -MeGet more from the Web. FREE MSN Explorer download : > http://explorer.msn.com > > -- > > > > -- > > [ particle2.jpg of type image/jpeg deleted ] > > -- > > [ particle1.jpg of type image/jpeg deleted ] > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

