Folks, Can someone shed some light on my ignorance here, looking at the client.dll I notice that 5, 5, 25.5 is being supplied to the R_BeamEntPoint() function.
What is the conversion for the above RGB? And how is that conversion done? -Ron _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders