That would be excellent for my project, and other working on similar things like WinAmp controls, etc.. Only I'd have to wait till the next HL release, which shouldn't be that far off.. I'd rather wait then mess around with dll hooks.
Valve: *Hint* *Hint* -Kyle ----- Original Message ----- From: "[DRP]Avatar-X" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Wednesday, March 13, 2002 8:41 PM Subject: Re: [hlcoders] cvar/console message access from an external program. > Perhaps valve could implement a "reader API" that basically reads out whats going on in > the game without giving specifics > > IE it would say "person A killed person B" but not say where they are or something. > > Would be pretty hard to use that to cheat. > > -av > > botman wrote: > > > > I really wanted to stay away from those. I hope I can make one that won't be > > > detected by anticheats, or blocked in future HL versions.. > > > > Hmmmm, I think that's exactly what Valve is trying to prevent. :) > > > > Jeffrey "botman" Broome > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- > --------- > [DRP]Avatar-X > SillyZone Homepage: www.thesillyzone.com > SillyZone Forums: forum.thesillyzone.com > My Homepage: www.cyberwyre.com > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

