Client side. Clients can't seem to be able to generate log files, so there
are no log to read.
Having my app work server side is useless since the whole point is to
display your personal stats on an lcd display regardless of the mod or the
server.

----- Original Message -----
From: "Tom" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, March 13, 2002 2:25 AM
Subject: Re: [hlcoders] cvar/console message access from an external
program.


> tried reading the log files?
>
>
> ----- Original Message -----
> From: "Kyle McCulloch" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Wednesday, March 13, 2002 7:12 AM
> Subject: [hlcoders] cvar/console message access from an external program.
>
>
> > I'm trying to write a client side stats program that writes it's output
to
> a
> > serial driven LCD screen (www.matrixorbital.com). My problem is getting
> the
> > kill/death messages from HL. So far I've been useing 'condump', but am
> very
> > unhappy with it, since I have to manually invoke it every time I want my
> > stats updated, and I get duplicate messages from it's lack of time
> stamping.
> > I've also looked at condebug, but it doesn't save any server messages to
> > it's logs. I've also thought of using a dll hook (Such as a heavily
> modified
> > OGC) but it may be detected as a cheat.
> >
> > Can anyone suggest some other ideas besides modifing client/mp dll's (I
> want
> > to use this with existing mods)?
> >
> > Thanks,
> > Kyle McCulloch
> > http://www.hekzbox.com
> >
> > PS: I hope this isn't off topic. I've had 0.0 luck finding resources for
> > this subject.
> >
> > _______________________________________________
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> please visit:
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> >
>
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