It sends out s tring composed of the following hexdecimal ffffffff then the string "infostring", then hexadecimal 0a00.
It send this out to 255.255.255.255 so it reaches every machine on the network whatever the network is actually netmasked as. Rob ----- Original Message ----- From: "Lord Booga" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Wednesday, April 10, 2002 12:40 PM Subject: Re: [hlcoders] Game broadcasts > I can't really help you, but i interested, what does Half-Life send out when > it querys the network? > > I could find out myself with a packet sniffer but i really can't be > bothered. > > > ----- Original Message ----- > From: "Rob Fulton" <[EMAIL PROTECTED]> > To: <[EMAIL PROTECTED]> > Sent: Wednesday, April 10, 2002 11:18 PM > Subject: [hlcoders] Game broadcasts > > > > Hi, > > > > I am not sure if this is the right place to ask but it seems most > > appropriate. > > I am trying to write a script that will listen for broadcasts from the > Half > > Life LAN server browser and reply with a set of servers and their games. I > > have a working system, sending one server entry back however when I try to > > send the details for two servers, only the second one is displayed on Half > > Life even though the information sent back points to different ports on > the > > IP address. Has anyone come across problems with this or has a fix? > > > > Thanks for your help > > > > Rob Fulton > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

