Never mind, as per usual I worked it out right after mailing the list ;P ----- Original Message ----- From: "Paul Samways" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Tuesday, April 16, 2002 6:29 PM Subject: [hlcoders] Playing with the view model rendering
> I've been playing with the player model rendering and have made it so our > models can include multiple rendermodes in the form of seperate bodies for > each 'layer' and hence have parts that are solid, other parts transparent, > other parts glowing, etc. > > Now what I can't find is where the v model is rendered. I'm sure it's > somewhere obvious, but there's nothing that stands out to me like > CStudioModelRenderer::StudioDrawPlayer did when I wanted to alter the player > model rendering. > > Anyone know where this is done? > > Thanks, > > Paul 'MoOg' Samways > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

