-- [ Picked text/plain from multipart/alternative ] Hmm so maybe incorporate that functionality into a game then. I want to see it "in game" myself.
botman wrote: >>Put in a field where players can set their location. Could be just >>country (or region of country for larger countries), or even >>latitude/longitude. But probably just choose country from a list. Now, >>when you're on a server, show a map of the world, and show where the >>players are. >> >>I've always wanted this for IRC too - so you could see the "global >>nature" of what you were doing. >> >>This from the 1024 player "client servers" idea guy :^P >> > >You can already sort of do that. Take a look at NeoTrace... > >http://www.neoworx.com/products/ > >...it allows you to trace an IP address to it's source. It works pretty well >for most of the coporate IP addresses and web servers that I've tried to trace. > >They use traceroute and whois information as well as other geographic data to >show you the route your IP connection takes between a client and a server (or >between a server and a client). > >Jeffrey "botman" Broome > >_______________________________________________ >To unsubscribe, edit your list preferences, or view the list archives, please visit: >http://list.valvesoftware.com/mailman/listinfo/hlcoders > -- I think...I think it's in my basement. Let me go upstairs and check. -M.C. Escher -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

