hey,
i'm working on a mod that makes the player transparent for bursts of time,
and for now, i've put in a couple lines of code under "items.cpp" in class
CItemSuit
i've used
m_pPlayer->pev->rendermode = kRenderTransAlpha;
m_pPlayer->pev->renderamt = hide;
where hide = 18 for now... anyway, i know it would work as a weapon,
but the commands aren't working as part of an item, not accepting the use of
m_pPlayer:
E:\phaseSource\dlls\items.cpp(184) : error C2065: 'm_pPlayer' : undeclared
identifier
sorry, i'm a new/inexperienced coder, please, help me out
about how to fix this/get it to work (should i put it somewhere else?), thx
[shArd] nonereally
http://www.shardsoftware.cjb.net
_________________________________________________________________
Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp.
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders