oh well, might as well. thx, anyway
>From: "botman" <[EMAIL PROTECTED]> >Reply-To: [EMAIL PROTECTED] >To: <[EMAIL PROTECTED]> >Subject: Re: [hlcoders] player Transparency >Date: Sun, 21 Apr 2002 16:07:39 -0500 > > > i'm working on a mod that makes the player transparent for bursts of >time, > > and for now, i've put in a couple lines of code under "items.cpp" in >class > > CItemSuit > >Ummmm, didn't you post this message a few days ago? > >Posting the same message again won't get you any more replies. You might >want to post your question in the coding forums at >www.planethalflife.com/wavelength > >The folks there are a little more likely to reply to newbie coding problems >(but the replies you get are usually not as technically accurate as you'd >get in this list). > >Jeffrey "botman" Broome > >_______________________________________________ >To unsubscribe, edit your list preferences, or view the list archives, >please visit: >http://list.valvesoftware.com/mailman/listinfo/hlcoders > _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

