Leon,

Yes he did include everything but the server_studio_api_t

In any case, thank you so so so so much - I've been dying to fix this
for about 4 weeks now, and its done.  Hitboxes are perfect now!

I'll write up a summary of the problem and post the fixes so other mod
teams can quickly resolve this (and don't have to wonder for a couple
weeks where server_studio_api_t is :)

Thanks again,

david

-----Original Message-----
From: Leon Hartwig [mailto:[EMAIL PROTECTED]]
Sent: Monday, April 22, 2002 5:37 PM
To: '[EMAIL PROTECTED]'
Subject: RE: [hlcoders] Model Blending Problem

Here is the server_studio_api_t struct.  Do you already know about the
Server_GetBlendingInterface() function that you need in your server DLL?
I
can't remember exactly what Eric did or didn't explain in his message a
while back.

typedef struct server_studio_api_s
{
        // Allocate number*size bytes and zero it
        void                    *( *Mem_Calloc )
( int number, size_t size );
        // Check to see if pointer is in the cache
        void                    *( *Cache_Check )
( struct cache_user_s *c );
        // Load file into cache ( can be swapped out on demand )
        void                    ( *LoadCacheFile )
( char *path, struct cache_user_s *cu );
        // Retrieve pointer to studio model data block from a model
        void                    *( *Mod_Extradata )
( struct model_s *mod );
} server_studio_api_t;
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