ser man p�... en svensk till ----- Original Message ----- From: "Daniel Johansson" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Wednesday, April 24, 2002 4:10 PM Subject: [hlcoders] SET_SIZE()
> This is a multi-part message in MIME format. > -- > [ Picked text/plain from multipart/alternative ] > Hey all! > > Im playing around with models ingame, like spawning player models and then make them play an animation. > But now I have come to this little problem. I have an entity so the mapper can choose what model to spawn > and now when I spawn the model I dont know the size of it so I tried a playermodel and set the size according > to what was set in player.cpp spawn function. But now I was kinda wondering if there is any way of getting the > size of a model ie GET_SIZE (does not exist btw). Anyone care to enlighten me on this if they can? > > Thanks > Daniel Johansson > [EMAIL PROTECTED] > > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

