Has anyone else been getting crashes when cl_lw is 1 in their mods ONLY with
1109? This has been happening to me, my debugger isn't telling me ANYTHING
at all, the call stack has 3 calls in it, 2 to the engine, and for whatever
reason, one to 00000000(), I'm not even sure what library thats being called
from, but thats what it crashes on due to an access violation. This ONLY
happens in HL1109, not with any previous version. Me and a couple other
testers have also had this same problem, so its not our computers, unless
its one bigass coincidence.
Suggestions?
BTW: Yes I have 3 custom weapons, all w/ client side prediction enabled on
them.

-Mazor
[EMAIL PROTECTED]

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