Check the call stack on the crash to see what (if any) of your functions
was the starting point of the crash.

ALT+7 in debug mode to pop up the callstack window.

david

-----Original Message-----
From: Cale Dunlap [mailto:[EMAIL PROTECTED]]
Sent: Thursday, April 25, 2002 9:57 PM
To: [EMAIL PROTECTED]
Subject: [hlcoders] HL1109 Prediction Problems?

Has anyone else been getting crashes when cl_lw is 1 in their mods ONLY
with
1109? This has been happening to me, my debugger isn't telling me
ANYTHING
at all, the call stack has 3 calls in it, 2 to the engine, and for
whatever
reason, one to 00000000(), I'm not even sure what library thats being
called
from, but thats what it crashes on due to an access violation. This ONLY
happens in HL1109, not with any previous version. Me and a couple other
testers have also had this same problem, so its not our computers,
unless
its one bigass coincidence.
Suggestions?
BTW: Yes I have 3 custom weapons, all w/ client side prediction enabled
on
them.

-Mazor
[EMAIL PROTECTED]

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