I was wondering if it would be possible to increase the size of buttons in
usercmd_t, from an unsigned short to an int?
I believe I can't do it as it is part of the engine :{
If this is the case is there any chance of getting the SDK updated at some
stage?
I want to add some melee attacks, and maybe make grenades off hand, and
using pev->button seems the obvious way to do it. Now pev->button is an int,
so it seems only usercmd_t sould need to be updated.
I know I could do this with messages, but it seems to me that this would be
a cheaper (bandwith), and more logical, method. After all, it would keep all
the different buttons in the one spot :}
Jeff
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