plus type-casts wont just make new values appear; generally its just moving the value from one storage size to another.
----- Original Message ----- From: "David Flor" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Monday, May 13, 2002 11:10 AM Subject: RE: [hlcoders] modifying usercmd_s > What he means is increasing the storage size so that it can be passed > allong client to server without any difficulty. > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED]] On Behalf Of Mazor > Sent: Monday, May 13, 2002 3:54 AM > To: [EMAIL PROTECTED] > Subject: RE: [hlcoders] modifying usercmd_s > > > Not sure if this would work, but what about a type-cast? > > Example: > int iValue = (int)usValue; > > -Mazor > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED]] On Behalf Of Daniel > Koppes > Sent: Monday, May 13, 2002 2:47 AM > To: [EMAIL PROTECTED] > Subject: Re: [hlcoders] modifying usercmd_s > > > Um. Did you ever think to just TRY it? > > Would be a better answer than you'd get from here :) > > > ----- Original Message ----- > From: "Jeff Fearn" <[EMAIL PROTECTED]> > To: <[EMAIL PROTECTED]> > Sent: Monday, May 13, 2002 6:32 PM > Subject: [hlcoders] modifying usercmd_s > > > > I was wondering if it would be possible to increase the size of > > buttons in usercmd_t, from an unsigned short to an int? > > > > I believe I can't do it as it is part of the engine :{ > > > > If this is the case is there any chance of getting the SDK updated at > > some stage? > > > > I want to add some melee attacks, and maybe make grenades off hand, > > and using pev->button seems the obvious way to do it. Now pev->button > > is an > int, > > so it seems only usercmd_t sould need to be updated. > > > > I know I could do this with messages, but it seems to me that this > > would > be > > a cheaper (bandwith), and more logical, method. After all, it would > > keep > all > > the different buttons in the one spot :} > > > > Jeff > > > > _________________________________________________________________ > > Chat with friends online, try MSN Messenger: http://messenger.msn.com > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

