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Ok what I exactly would do is to let the player/client change the
skins of the p_ / w_ models InGame immediately after they set the CVAR cl_wpskin 1
I do the same with the view models( it works just fine for them)

I can change the skin in the spawn of the weapon with
pev->skin   but then the skin changes only after the next spawn of the
weapon and not immediately (hope you know what I mean)

Example how I did in weapon spawn:

if(cl_wpskin == 0)
    pev->skin = 0;
else
    pev->skin=1;

like I said that works but only after the next spawn of the weapon
Is there something like GetViewModel( ); for the p_ / w_ models ?
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