> build some vote features into your mod (vote_cheater, vote_lamer,
> vote_spammer). not a console based one, but an onscreen one.
>
> if more than 50% of the users vote to ban someone, the server does it, and
> then sends a notice to the server your mod's page is hosted on, (with a
> small reciever program running) that takes the ban notice, and applys the
> wonID to a global banlist. Each server sends a message to this main
server,
> and syncs up it's global banlist (with options to sync lists like: cheater
> list, lamer list, and spamer list available) on a regular basis.

...and like I said, you'd have a server with 8 players on it (5 of them
being from myg0t) and the myg0t players would start banning everyone else
left and right (since they comprise more than 50% of the players).

Bad idea, IMHO.  Also global ban lists are a bad idea unless you are 99.997%
sure the player is cheating or constantly disruptive (i.e. has been
disruptive on more than one occasion).

Jeffrey "botman" Broome


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