> build some vote features into your mod (vote_cheater, vote_lamer, > vote_spammer). not a console based one, but an onscreen one. > > if more than 50% of the users vote to ban someone, the server does it, and > then sends a notice to the server your mod's page is hosted on, (with a > small reciever program running) that takes the ban notice, and applys the > wonID to a global banlist. Each server sends a message to this main server, > and syncs up it's global banlist (with options to sync lists like: cheater > list, lamer list, and spamer list available) on a regular basis.
...and like I said, you'd have a server with 8 players on it (5 of them being from myg0t) and the myg0t players would start banning everyone else left and right (since they comprise more than 50% of the players). Bad idea, IMHO. Also global ban lists are a bad idea unless you are 99.997% sure the player is cheating or constantly disruptive (i.e. has been disruptive on more than one occasion). Jeffrey "botman" Broome _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

