omg, it is true.

----- Original Message -----
From: "David Flor" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, October 14, 2002 11:09 PM
Subject: [hlcoders] help


>
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> Sent: Monday, October 14, 2002 3:01 PM
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> Subject: hlcoders digest, Vol 1 #719 - 1 msg
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> Today's Topics:
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>    1. RE: Lots 'o precaching. (Ken Birdwell)
>
> --__--__--
>
> Message: 1
> From: Ken Birdwell <[EMAIL PROTECTED]>
> To: "'[EMAIL PROTECTED] '"
> <[EMAIL PROTECTED]>
> Subject: RE: [hlcoders] Lots 'o precaching.
> Date: Mon, 14 Oct 2002 04:17:27 -0700
> Reply-To: [EMAIL PROTECTED]
>
> Precacheing only allocates a name slot for model.  It doesn't force it
> to be in memory.  The HL engine demand loads model data only when
> needed.
>
> To further help reduce memory footprint, use $externaltextures (though
> this only really helps in software) and use $sequencegroupsize to break
> the .mdl file into multiple smaller chunks so that blocks of animation
> data are also demand loaded.
>
> http://www.thewavelength.net/oldsite/models/reference/qcscript.html
>
>
>
> -----Original Message-----
> From: Daniel Koppes
> To: [EMAIL PROTECTED]
> Sent: 10/12/2002 7:39 AM
> Subject: [hlcoders] Lots 'o precaching.
>
> I have a rather big problem.
>
> I need some way to precache ~200 models.... but I cannot think of anyway
> to do this.
>
> I can't guarantee that any of them won't be in a level, but loading all
> of them would be a terrible waste of memory (even  @ 500k per model
> thats 100mb of ram gone).
>
> All attempts I have made were (mostly) met with that horrible
> 'Precaching can only be done in Precache function'
>
> Does anyone have any ideas?
>
> (If this seems vague, I blame it on 4am).
>
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