ARGH! Rats... I follow instructions and what do I get??? Public
humiliation!

Never mind...

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]] On Behalf Of David Flor
Sent: Monday, October 14, 2002 5:09 PM
To: [EMAIL PROTECTED]
Subject: [hlcoders] help




-----Original Message-----
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[mailto:[EMAIL PROTECTED]] On Behalf Of
[EMAIL PROTECTED]
Sent: Monday, October 14, 2002 3:01 PM
To: [EMAIL PROTECTED]
Subject: hlcoders digest, Vol 1 #719 - 1 msg


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Today's Topics:

   1. RE: Lots 'o precaching. (Ken Birdwell)

--__--__--

Message: 1
From: Ken Birdwell <[EMAIL PROTECTED]>
To: "'[EMAIL PROTECTED] '"
<[EMAIL PROTECTED]>
Subject: RE: [hlcoders] Lots 'o precaching.
Date: Mon, 14 Oct 2002 04:17:27 -0700
Reply-To: [EMAIL PROTECTED]

Precacheing only allocates a name slot for model.  It doesn't force it
to be in memory.  The HL engine demand loads model data only when
needed.

To further help reduce memory footprint, use $externaltextures (though
this only really helps in software) and use $sequencegroupsize to break
the .mdl file into multiple smaller chunks so that blocks of animation
data are also demand loaded.

http://www.thewavelength.net/oldsite/models/reference/qcscript.html



-----Original Message-----
From: Daniel Koppes
To: [EMAIL PROTECTED]
Sent: 10/12/2002 7:39 AM
Subject: [hlcoders] Lots 'o precaching.

I have a rather big problem.

I need some way to precache ~200 models.... but I cannot think of anyway
to do this.

I can't guarantee that any of them won't be in a level, but loading all
of them would be a terrible waste of memory (even  @ 500k per model
thats 100mb of ram gone).

All attempts I have made were (mostly) met with that horrible
'Precaching can only be done in Precache function'

Does anyone have any ideas?

(If this seems vague, I blame it on 4am).

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