Yeah, I mean a visual kinda tracer, like on a bullet, but this should be at the length of a blade on a sword. Kinda like motionblur yes :)
// Json ----- Original Message ----- From: "Paul Bean Jr." <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Sunday, October 20, 2002 1:09 AM Subject: RE: [hlcoders] Weapon tracers > I believe he's talking about emulating bullet tracers *when you shoot that > gun in most games, and even hafllfie i believe, it leaves a little yellow > ray flying across the screen* I also remember reading something about either > an api or temporary entities that you can use for tracers, You might want to > look into that. > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:hlcoders-admin@;list.valvesoftware.com]On Behalf Of Kuja > Sent: Saturday, October 19, 2002 4:06 PM > To: [EMAIL PROTECTED] > Subject: RE: [hlcoders] Weapon tracers > > > Do you mean, like motion blurs? You need to be a bit more specific on > what a tracer is :) > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:hlcoders-admin@;list.valvesoftware.com] On Behalf Of Daniel > Johansson > Sent: Saturday, October 19, 2002 5:18 PM > To: [EMAIL PROTECTED] > Subject: [hlcoders] Weapon tracers > > > This is a multi-part message in MIME format. > -- > [ Picked text/plain from multipart/alternative ] > Hey! > > I was wondering if there is some way I could add tracers > to my swords, daggers, knifes etc, so that when you press > the attack button you see this tracer thingie from the blade. > > Anyone know if this is possible and how? > > Thanks! > > // Json > > -- > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

