Hi all!

I was asking this @ the wavelength forums but ive not recieved the correct solution 
for this problem, so ill ask it here too:

I have some weird errors with my weapons client side effects.
When i fire any of my guns using bullets, approx 1 of 5 shots are "doubled".
This means that it looks like two bullets have been fired together...
As i think the whole Event on the client side is played twice.
I have a second decal, it plays the sounds and anims twice, and kicks twice, altough 
its hard to recon that.
!!!!! Even the unmodified 2.3 source (Glock and Mp5)  are doing that in a fresh 
directory made only to test this . !!!!!

Im using MSVC++ 6.0 ...
I dont know what else can i write...
maybee : HEEEEEEEELPPP! :P

Byez!
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