This is not a 'real' hlcoding question, but it is related... :-)

When compiling your map with Zoners, you can specify a hull file. The
standart hull file consists of these lines:
32 32 72
64 64 64
32 32 36

What is the meaning of these values? Is the first line the size of the
player? And the third one a ducked player?
And what happens to the hull(s) if you change these values?

Rockefeller

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