Heh,

Are you suggesting *= will make that much difference? I think it's one or
two less opcodes that it compiles to or something, but I think i'd need to
see AT LEAST 0.000000000000000000000000000000000088027% difference to be
convinced of it's utility :)

At 10:37 PM 11/7/2002 +0100, you wrote:
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Hi!

I found a funny thing:

"pev->view_ofs = pev->view_ofs * 0.0;" from trigger.cpp line 859....


It can be done better... and you will get about
0.000000000000000000000000000000000008027% higher FPS, i have tested.

/ A bored Zoot


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