If I remember right from elementary school... Anything times zero is
zero....


-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:hlcoders-admin@;list.valvesoftware.com] On Behalf Of Pat Magnan
Sent: Thursday, November 07, 2002 4:30 PM
To: [EMAIL PROTECTED]
Subject: [hlcoders] Re: [hlcoders] Valve�s programmers need more sleep?


Heh,

Are you suggesting *= will make that much difference? I think it's one
or two less opcodes that it compiles to or something, but I think i'd
need to see AT LEAST 0.000000000000000000000000000000000088027%
difference to be convinced of it's utility :)

At 10:37 PM 11/7/2002 +0100, you wrote:
>This is a multi-part message in MIME format.
>--
>[ Picked text/plain from multipart/alternative ]
>Hi!
>
>I found a funny thing:
>
>"pev->view_ofs = pev->view_ofs * 0.0;" from trigger.cpp line 859....
>
>
>It can be done better... and you will get about
>0.000000000000000000000000000000000008027% higher FPS, i have tested.
>
>/ A bored Zoot
>
>
>--
>
>_______________________________________________
>To unsubscribe, edit your list preferences, or view the list archives,
>please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to