If I remember right from elementary school... Anything times zero is zero....
-----Original Message----- From: [EMAIL PROTECTED] [mailto:hlcoders-admin@;list.valvesoftware.com] On Behalf Of Pat Magnan Sent: Thursday, November 07, 2002 4:30 PM To: [EMAIL PROTECTED] Subject: [hlcoders] Re: [hlcoders] Valve�s programmers need more sleep? Heh, Are you suggesting *= will make that much difference? I think it's one or two less opcodes that it compiles to or something, but I think i'd need to see AT LEAST 0.000000000000000000000000000000000088027% difference to be convinced of it's utility :) At 10:37 PM 11/7/2002 +0100, you wrote: >This is a multi-part message in MIME format. >-- >[ Picked text/plain from multipart/alternative ] >Hi! > >I found a funny thing: > >"pev->view_ofs = pev->view_ofs * 0.0;" from trigger.cpp line 859.... > > >It can be done better... and you will get about >0.000000000000000000000000000000000008027% higher FPS, i have tested. > >/ A bored Zoot > > >-- > >_______________________________________________ >To unsubscribe, edit your list preferences, or view the list archives, >please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

