Well, since this list is mantained by Valve, I
assumed that my question would be readed by someone
like Eric or Botman, who can later post here (after
asking the appropiate person) the anwer.

Same result, different way :]

Regards


--- Michael Shimmins <[EMAIL PROTECTED]> wrote:
> All we are saying is write to Valve, as they know
> the answer, and then
> let us know.  That way we all find out.
>
> Michael Shimmins
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:hlcoders-admin@;list.valvesoftware.com] On
> Behalf Of Kratisto
> Sent: Saturday, November 16, 2002 12:55 PM
> To: [EMAIL PROTECTED]
> Subject: RE: [hlcoders] SDK Licence applies to HL
> PS2?
>
>
> Yeah, that's true, but I thought that other modders
> besides me would be interested in HL PS2.
>
>
> --- Michael Shimmins <[EMAIL PROTECTED]> wrote:
> > You can't get much more direct than by asking
> Valve
> > now can you?
> >
> > Michael Shimmins
> >
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:hlcoders-admin@;list.valvesoftware.com] On
> > Behalf Of Kratisto
> > Sent: Saturday, November 16, 2002 11:51 AM
> > To: [EMAIL PROTECTED]
> > Subject: RE: [hlcoders] SDK Licence applies to HL
> > PS2?
> >
> >
> > Thanks Michael, but I think a official statement
> by
> > Valve or Gearbox on the issue would be better.
> >
> > --- Michael Shimmins <[EMAIL PROTECTED]> wrote:
> > > It would probably be best to email Eric
> directly.
> > > He can then make sure
> > > they get to the right people in Valve.
> > >
> > > [EMAIL PROTECTED]
> > >
> > > Hope this helps,
> > >
> > > Michael Shimmins
> > >
> > > -----Original Message-----
> > > From: [EMAIL PROTECTED]
> > > [mailto:hlcoders-admin@;list.valvesoftware.com]
> On
> > > Behalf Of Kratisto
> > > Sent: Saturday, November 16, 2002 11:19 AM
> > > To: [EMAIL PROTECTED]
> > > Subject: RE: [hlcoders] SDK Licence applies to
> HL
> > > PS2?
> > >
> > >
> > > That's why I posted the question in this list.
> > >
> > >
> > >
> > > --- "Philip (Fiber)" <[EMAIL PROTECTED]> wrote:
> > > > Interesting.
> > > >
> > > > But you really should shoot off an email to
> > Valve
> > > > about this because
> > > > it's all in their domain.
> > > >
> > > > -Philip
> > > >
> > > > > -----Original Message-----
> > > > > From: [EMAIL PROTECTED]
> > > > [mailto:hlcoders-
> > > > > [EMAIL PROTECTED]] On Behalf Of
> > > > Kratisto
> > > > > Sent: Saturday, November 16, 2002 12:37 PM
> > > > > To: [EMAIL PROTECTED]
> > > > >
> > > > > I'm curious as to how you plan on getting
> the
> > HL
> > > > PS2
> > > > > models out of the
> > > > > game myself. heh
> > > > >
> > > > > Ryan "MaJ-ReD" Carbotte
> > > > >
> > > >
> > >
> >
>
-----------------------------------------------------
> > > > >
> > > > > Well, the models are stored in regular PAK
> > files
> > > > > just like the pc version. The models file
> > format
> > > > is
> > > > > almost identical.
> > > > >
> > > > > The models extension is *.dol instead of
> > *.mdl.
> > > > The
> > > > > skin textures are stored in a different
> > manner,
> > > > but I
> > > > > already figured a way to convert them to
> > regular
> > > > mdl
> > > > > files. See:
> > > > >
> > > > >
> > > >
> > >
> >
>
http://personal.telefonica.terra.es/web/kratisto/gordon_ps2.jpg
> > > > >
> > > > >
> > > > >
> > > >
> > >
> >
>
ttp://personal.telefonica.terra.es/web/kratisto/hgrunt_ps2.jpg
> > > > >

__________________________________________________
Do you Yahoo!?
Yahoo! Web Hosting - Let the expert host your site
http://webhosting.yahoo.com
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to