Well, since this list is mantained by Valve, I assumed that my question would be readed by someone like Eric or Botman, who can later post here (after asking the appropiate person) the anwer.
Same result, different way :] Regards --- Michael Shimmins <[EMAIL PROTECTED]> wrote: > All we are saying is write to Valve, as they know > the answer, and then > let us know. That way we all find out. > > Michael Shimmins > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:hlcoders-admin@;list.valvesoftware.com] On > Behalf Of Kratisto > Sent: Saturday, November 16, 2002 12:55 PM > To: [EMAIL PROTECTED] > Subject: RE: [hlcoders] SDK Licence applies to HL > PS2? > > > Yeah, that's true, but I thought that other modders > besides me would be interested in HL PS2. > > > --- Michael Shimmins <[EMAIL PROTECTED]> wrote: > > You can't get much more direct than by asking > Valve > > now can you? > > > > Michael Shimmins > > > > -----Original Message----- > > From: [EMAIL PROTECTED] > > [mailto:hlcoders-admin@;list.valvesoftware.com] On > > Behalf Of Kratisto > > Sent: Saturday, November 16, 2002 11:51 AM > > To: [EMAIL PROTECTED] > > Subject: RE: [hlcoders] SDK Licence applies to HL > > PS2? > > > > > > Thanks Michael, but I think a official statement > by > > Valve or Gearbox on the issue would be better. > > > > --- Michael Shimmins <[EMAIL PROTECTED]> wrote: > > > It would probably be best to email Eric > directly. > > > He can then make sure > > > they get to the right people in Valve. > > > > > > [EMAIL PROTECTED] > > > > > > Hope this helps, > > > > > > Michael Shimmins > > > > > > -----Original Message----- > > > From: [EMAIL PROTECTED] > > > [mailto:hlcoders-admin@;list.valvesoftware.com] > On > > > Behalf Of Kratisto > > > Sent: Saturday, November 16, 2002 11:19 AM > > > To: [EMAIL PROTECTED] > > > Subject: RE: [hlcoders] SDK Licence applies to > HL > > > PS2? > > > > > > > > > That's why I posted the question in this list. > > > > > > > > > > > > --- "Philip (Fiber)" <[EMAIL PROTECTED]> wrote: > > > > Interesting. > > > > > > > > But you really should shoot off an email to > > Valve > > > > about this because > > > > it's all in their domain. > > > > > > > > -Philip > > > > > > > > > -----Original Message----- > > > > > From: [EMAIL PROTECTED] > > > > [mailto:hlcoders- > > > > > [EMAIL PROTECTED]] On Behalf Of > > > > Kratisto > > > > > Sent: Saturday, November 16, 2002 12:37 PM > > > > > To: [EMAIL PROTECTED] > > > > > > > > > > I'm curious as to how you plan on getting > the > > HL > > > > PS2 > > > > > models out of the > > > > > game myself. heh > > > > > > > > > > Ryan "MaJ-ReD" Carbotte > > > > > > > > > > > > > > > ----------------------------------------------------- > > > > > > > > > > Well, the models are stored in regular PAK > > files > > > > > just like the pc version. The models file > > format > > > > is > > > > > almost identical. > > > > > > > > > > The models extension is *.dol instead of > > *.mdl. > > > > The > > > > > skin textures are stored in a different > > manner, > > > > but I > > > > > already figured a way to convert them to > > regular > > > > mdl > > > > > files. See: > > > > > > > > > > > > > > > > > > > > http://personal.telefonica.terra.es/web/kratisto/gordon_ps2.jpg > > > > > > > > > > > > > > > > > > > > > > > > > ttp://personal.telefonica.terra.es/web/kratisto/hgrunt_ps2.jpg > > > > > __________________________________________________ Do you Yahoo!? Yahoo! Web Hosting - Let the expert host your site http://webhosting.yahoo.com _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

