-- [ Converted text/html to text/plain ] I've been trying to help someone on the forums, and his question intrigues me. Is there any way to get the map name that is currently playing from the HL engine?
I've seen it done in Admin mod (plugin_sank_consgreet), but we both cant work out how to do it in Half-Life. Any help would be greatly appreciated. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

